Showing posts with label Painting. Show all posts
Showing posts with label Painting. Show all posts

Tuesday, June 16, 2015

Forced March: Setting Myself a Waterloo Anniversary Painting Challenge

Back to the painting table after a very long absence. Partly this was due to the usual real life suspects (semester from hell at work, new adorable pet, etc., etc., yeah, yeah you've heard it all before), and then later due to a three-and-a-half week stay in France after the semester ended. Being in France, I was of course reminded on numerous occasions that June 18 of this year marks the bicentennial anniversary of the Battle of Waterloo.

So this past weekend, I set myself a "Waterloo Anniversary Painting Challenge" to try and have a small French vs. British game using One-Hour Wargames on the 18th to commemorate the event in my own small way.

This was a tricky proposition since:

1) I decided I wanted to have units twice the size of those I used previously so I'd have to paint some more French than I already have; and

2) I had no painted British troops at all.

Fortuntately, the simple painting method I used before made this doable.

French: 48 Infantry to round out what I already have; 
British: 128 Infantry, 12 Cavalry, 2 Guns and 4 crew.

Here's how my "forced march" has broken down time-wise to this point, with only the final basing to go:

June 13 (four hours spread across multiple sessions): Early morning, stuck 194 unpainted 6mm minis (mostly in four-man strips) on tongue depressors with blu-tack, then primed them black. Afternoon, a first coat of color on all the jackets, then in the evening a second coat, and finally the British got a third coat (red always seems to need that extra layer) that night. I also painted the wooden bases they'll eventually get glued to.

June 14 (four hours spread across multiple sessions): Painted trousers, horses, artillery pieces, and the ground on each model/strip. Then touched up a number of sloppy bits with black.

June 15 (four hours spread across multiple sessions): Painted backpacks, weapons, and flesh.

June 16 (two hours in two sessions): Morning, touched up any little spots where I "went outside the lines." Afternoon, sprayed them with a protective clearcoat.

All that remains is to glue them to their wooden bases, which I'll do this evening or tomorrow morning, once the spray clear coat is completely dry. I expect that to take about one hour.

All told, I will have completed 194 miniatures start to finish in roughly 15 hours over four days. Looks like I'm good to go for June 18 with a day to spare. With any other size miniature cranking out this many models in so few days would have been impossible. I love 6mm.

Wednesday, November 26, 2014

First 6mm Unit – Comparing Mini Sizes and Painting Times

One of the reasons I want to start painting 6mm is that I just don't have the time for larger figures and everyone who has tried 6mm seems to assert they are much faster than larger scales.

Some years ago, I decided I wanted to try a Napoleonic skirmish game in 54mm. I painted this fellow, the first of what was supposed to be a "squad" of French light infantry:


This mini took me about four hours to paint – not including priming, overcoating, basing and flocking – and he ended up being the only 54mm Napoleonic model I ever completed.

Smaller size minis – for example, my 28mm fantasy figures – take me about two hours each to paint.

In starting my 6mm Napoleonic project, I chose to time how long it took to paint my first unit of 32 French line infantry, for comparison. I used a very basic paint job, since at a normal viewing distance of one to two feet or so, it is impossible to see much, if any, detail (though more on this below).


I adopted the painting process from Neil Thomas' One-Hour Wargames which seems ideal for such small minis:
"When painting begins, an assembly line process can be adopted. Let us assume that the budding wargamer has acquired some British Napoleonic infantry of the Waterloo campaign, and has prepared 12 figures ready for painting by giving them a black undercoat. The next step is to paint all the jackets in red. Once the last figure has had its jacket painted, the first miniature should be dry enough to paint the trousers in grey. This is followed by the hands and face (flesh or pink paint), and finally the base (green). The black undercoat can legitimately suffice for the other parts of the figure, covering muskets, shoes, backpack and headwear."
I added a tiny bit more detail, but otherwise followed this approach. After mounting with blu-tack and priming black, I painted the following: green bases (15 minutes), white trousers (15 minutes), blue tunics first coat (15 minutes), blue tunics second coat (7 minutes), brown muskets (7 minutes), brown backpacks (9 minutes), flesh (9 minutes), all metal items (6 minutes), general touch-up (5 minutes).

The total time for post-priming application of color was 88 minutes. One-and-a-half hours to paint 32 men, as opposed to two hours for a single 28mm mini, or four hours for a single 54mm figure.  This is a huge change.

With such a basic paint scheme, these models don't look like much close up:


But from just one or two feet away, they look very much the part, I think:


You may be wondering why I didn't paint the lapels and crossbelts white. Well, I did. Then I undid that (which added another 15 minutes to the painting time, but that won't happen again, so it doesn't count). Painting the lapels and crossbelts created a very bizarre effect. The crossbelts and lapels looked right close up on each individual man, but from a distance they looked completely wrong. The whole mass just looked like a white blob, with the white thoroughly dominating and washing out the blue of the tunics such that there was no blue visible at all from a distance. So I went back over the crossbelts and lapels with blue and decided to leave them that way. Now they don't look quite right as individual men, but the mass as a whole looks better to me, and that's the effect I want.